Getting in
Enter the valley
There is no level gate, but every boss in the valley is level 120 and The Broken Seal starts at 120. The valley is built for heroes of level 120 and above.
Open the Teleport Ring
Use your
Teleport Ring and choose Emperor Valley.
Pay 15,000 Yang
That is the entry fee. You need at least 1 Kingdom Point to enter.
Arrive at your castle
You step into the middle of your own kingdom's castle on the lake shore.
Walk, don't ride
Mounts are not allowed. You dismount on entry and travel on foot inside the valley.
Rules
Rules of the valley
The valley is open war between the three kingdoms. Know these before you step in.
You can
Fight anywhere
- Fight players of the other kingdoms anywhere in the valley. It is penalty-free and costs you no rank.
- Count on your own kingdom: you cannot hit your own kingdom's players, and they cannot hit you.
- Leave with the Teleport Ring at any time, unless you were hit in the last 8 seconds.
You can't
No shortcuts
- No safe zones, not even inside the castles.
- No free mode, no revenge, no duels.
- No trading and no general chat with players of other kingdoms.
- No teleporting into or around the valley. You enter from your castle and walk.
When you fall
Back to the castle, ready to go
- Only the "restart in town" option is shown. You revive inside your kingdom's castle with no loading screen, at half HP and full SP.
- Your skill cooldowns reset and your active buffs are removed on revival.
- If your Kingdom Points have dropped to 0, you revive in your home village instead.
Kingdom Points
Your right to fight
Kingdom Points (KP) measure your presence in the valley. Every character starts with 200 KP.
KP never goes below 0.
Group kills
A bigger group earns more in total
To get a share, a group member must be in the valley, alive and within 100 m of where the enemy fell. Leftover points go to the player who landed the final blow first.
Out of KP
When you hit 0
- You revive in your home village and cannot enter the valley until you have KP again.
- The Captain in the first village of Shinsoo, Chunjo and Jinno sells 100 KP for 250,000,000 Yang or 2 EP.
- The Captain sells KP only when your KP is exactly 0.
Monthly ranking
- KP you earn this month is counted separately and resets at the start of each month. Bought KP does not count.
- Open Event Center → Rankings to see This Month's KP, Level and Kingdoms.
The map
Six lands around one lake
The three castles stand on the lake shore, each in its kingdom's own valley. Between them lie three wild lands, and at the centre is the Pavilion on its island. Tap a name to jump to its bosses.
Chunjo Castle
Shinsoo Castle
Jinno Castle
The Pavilion
Dark Forestdragon nests
Sunken RuinsPoisonous Golem
Scorched ValleyHell Lord
Bosses
413 bosses, all at once
Every boss in the valley is up at the same time, grouped in clusters of the same boss.
Kingdom valleys
Same bosses in all three
- Spirit Tree Lord8
- Frost Baroness8
- Shadow Tiger Phantom4
- Forest Chief4
- Royal Baroness4
- Lightning King4
- Fallen Angel Lucifer4
- Amber Golem4
- Rune Stone Golem4
- Amethyst Golem4
- Black Raven Commander4
- Soul Reaper Azrael4
Dark Forest
Poison and jade
- Jade Oracle20
- Dark Forest Chief20
- Poisonous Forest Baroness20
- Poisonous Forest Azrael20
- Jade Forest Queen15
Sunken Ruins
Swamp and plague
- Ancient Moss Tortoise20
- Swamp General Kappa20
- Swamp Triton20
- Poison Rakshasa20
- Plague Rat20
Scorched Valley
Fire and lava
- Flame Fox10
- Lava Tortoise10
- Crimson Autumn Lord10
- Hellfire Lucifer10
- Lava Rune Golem10
Guardians of the seal
Four giants
Each piece of the Broken Seal has a guardian, and two sky dragons rule the air above the Pavilion.
Hell Lord
Floats above the seal piece in the Scorched Valley.
Poisonous Golem
Lies in the Sunken Ruins as a heap of rocks. When someone comes within 20 m, the stones join and the golem rises. If everyone moves more than 28 m away, it falls apart again after a few seconds.
Goldflash & Skyrender
- The two sky dragons circle above the Pavilion. From time to time they clash with each other in the air.
- Their nests are in the boss square of the Dark Forest. Strike a dragon's egg and that dragon flies to its nest, lands and fights.
- If a dragon takes no damage for 3 minutes, it flies back to the Pavilion with full HP. The eggs cannot be broken.
Loot
What the bosses drop
Every cluster boss in the valley shares the same loot list. Everything you need to take a weapon or armor to Elite +9 comes from here.
The heart of the valley
Elite materials




Bones & skulls
For the Skull and Khan upgrade paths












Upgrade helpers
Make every upgrade count







Supplies
Stay in the fight






For your banners

Loot ownership
Who gets the drop
- Players who hit the boss from within 50 m are candidates for its loot.
- A single item goes to whoever dealt the most damage.
- Several items are shared out in damage order among players who dealt at least 10% of the total. Inside a group, the turn rotates.
- Dropped items belong to their owner for 30 seconds, then anyone can pick them up.
- Even at level 140 you get no level penalty on valley bosses.
The Broken Seal
From 120 to 140
At level 120 experience stops adding up. Levels 121 to 140 come only from The Broken Seal quest chain: 5 acts, 20 quests.
+1 level per quest
Each quest you hand in raises you one level and gives one skill point. The last quest takes you to 140.
No NPC running
Take and hand in quests from the Quest Log in the Event Center. The first quest is taken while you are in a village.
Show the way
The Quest Log marks where your target is. Tap Show the way and an arrow leads you there. There is no teleport to valley targets, you walk.
Hit it to count it
A boss counts for your quest only if you hit it too. Group members who did not hit it are not counted.
The Seal Returns
- 1An Invitation from the Palace
- 2The Ravens' Letters
- 3The Night of Breaking
- 4The Mourning Fire
The Lake Stone
- 5Jinno's Mourning
- 6Masters of the Swamp
- 7Plague and Moss
- 8A Body of Stones
The Hearth Ember
- 9Shinsoo's Vengeance
- 10Drawn to the Fire
- 11Keepers of the Rift
- 12What Rose from the Rift
Goldflash's Lightning
- 13Chunjo's Claim
- 14The Poisoned Crown
- 15The Warmth of the Nest
- 16Down from the Sky
The Great Council
- 17Three Memories
- 18The Burnt Cloak
- 19The Fall of the Guardians
- 20The Banner Oath
Magic Metal.Elite gear
Beyond +9
129 weapons and armors at +9 can be raised to Elite and upgraded all the way to Elite +9.
From +9 to Elite
One step, a new tier


becomes [ELITE] Dragonwing Sword
Eligible at +9
Calculator
Castle Blacksmith odds
| Step | Materials | Yang | Chance |
|---|
Where to upgrade
Village blacksmith
Standard upgrade.
FAIL: ITEM BURNS
Blessing Scroll
Elite +0 does not drop.
FAIL: −1 LEVEL
Magic Metal
The safest single upgrade.
FAIL: ITEM KEPT
Castle Blacksmith
Your own castle only. Add 1–9 Seal Fragments, each +10% of the step's chance.
1–6: −1 LEVEL 7–9: KEPTCastles & bridges
Your home on the lake
Every castle has NPCs that serve its kingdom. Service NPCs speak only to players of their own kingdom.
Castle Commander
Shows the state of your kingdom.
Castle Blacksmith
Elite upgrades with Seal Fragments.
Quartermaster
General store.
Castle Storekeeper
Opens your storage.
Banner Master
Farm banners and the Golden Dragon Scale.
Treasurer
Shows the kingdom treasury.
To the Pavilion
Three gated bridges
- Three bridges lead to the island in the lake, where the Pavilion stands. Their gates are closed.
- A gate can be opened only by its own kingdom, with a bridge offering of 200,000,000 Yang.
- Once opened, the gate stays open for 60 seconds.
What's next
The real war has not started yet
- King elections, banner lords, kingdom tax and the treasury.
- The battle for the Pavilion and the Throne.
- War banners and the powers of the banner lords.
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